Entry tags:
week 1 trial
W1: TRIAL
34 REMAIN.
In the morning at 11:30am sharp, you hear the intercom speakers blare loudly across the entire airport, perfectly audible no matter where you are.
...But that's so far...! Groan. Still—even if you try your best to resist, you'll find your body moving against your will and taking you all the way over there anyway. After what feels like forever of walking, you'll arrive to the gate and see that a few things are different. Most of you probably had a feeling this is what you should expect, right?
The gate has been refurnished a little bit for the proceedings today. The metal gates will not let anyone out of the Gate Area without permission, but at least there's some snacks set out, and Allstars Coffee is still open in case you need a coffee break. Your Hosts await you near the front behind the counters, carrying various, but all expectant attitudes. After all, we knew this was coming.
► OOC Notes
Welcome to trial! Over the course of the next nine hours, characters will need to discuss the circumstances, investigate relevant locations, and put together theories about the truth behind this week's murders!
Trial will last from 9am PST/12pm EST until 6pm PST/9pm PST. There will be an hour-long break starting 1pm PST/4pm EST; while players are free to continue tagging during this time, it is intended to allow players to take a minute to eat, rest, what have you.
Lastly, voting is mandatory. Please be absolutely sure to get your IC vote in before the end of trial, or there are severe IC consequences!
DM the mods if you intend to use a curse during trial. Curse duration may be altered or subject entirely to mod approval depending on how many curses are in play. Curse duration must end before break.
Good luck!
QUICKLINKS
no subject
so what does this look like shape wise - did something like plop or drop down here? fall in a particular shape? is it smeared in any direction at all and how much is there on the ground right now? is there a discernible blood to cheese ratio... and does it lead/continue/go anywhere? throws these down. ]
no subject
the blood is not on the broken edge of the glass case, it is more like drips that fell on and into the glass from something and also was mixed with the pile of disturbed dust that is remaining in the case.
the pole is one of these guys. trial eyes are needed to discern anything about it, but it is disconnected from the rope, and it's lying on the ground along with the scattered glass from the exhibit.
strohl will see a beautiful sparkly looking shotgun lying there, resting at the edge of the cheese pool. it has been set across a small round lump of cheese that appears to be subtly expanding and contracting like it is breathing...
artemy goes to inspect the blood mess! it's hard to tell exactly what happened here so much as there is just a lot of blood in a concentrated area. it's splattered blood and gore that slightly arcs out in a direction away from the door and towards the area strohl is looking at, where there are smears of cheese and blood everywhere. the ratio of the blood mess artemy is looking at is mostly blood, but with some splatters and smears of cheese mixed in the closer to the cheese pool we get.
if artemy examines the area where there is most blood, he will find that there are some fleshy gory chunks and also something else sparkly.]
no subject
Okay, sounds good. He will acquire the pole.
Looking at the ground and on the outside of the exhibits now. Is there anything to note on the ground other than the broken glass and blood drips? Any damage to the clown shoes exhibit? ]
no subject
strohl has no idea what a shotgun is, but you can bet your ass he goes scrambling over there at mach fuck, rushing over to the breathing, cheesy lump with a choked off noise and starting to take off his coat, swearing under his breath. ]
Of course -- bloody, god, honestly -- [ the shotgun's going up over his shoulder where his sword is if it has a strap or something on it. if it has no strap he'll just carry it! in the meantime, he's bundling up this mysterious breathing bundle... perhap it has horns...?? familiar ones....??? and just like, hugging it for a second while no one's looking. cheese all over his nice white shirt and his coat but it's fine.
is there cheese on the shotgun aside from where it is resting upon the baby? or is that a trial question
eventually he'll get up from doing this once he's got his composure, doing a quick scan of the area to make sure there's not anything else sparkly/interesting/relevant. hair chunks gore shiny things dust etc... blood on this side... ]
no subject
Shit...
[ he will look at these fleshy gory chunks. does he have to bring these back to trial to have a closer look or can we see what potentially terrible thing they are right now? are the chunks positioned in an arc that follows suit as well? what is this sparkly thing... he'll pick that up to start. ]
no subject
what if i was like, that is not strohl jr., it is simply a living cheese? but it is strohl junior, horns and all, covered in cheese and sleeping peacefully. shotgun questions are trial questions, but it's important to know the shotgun was lying in strohl jr.'s lap like he's a tiny sheriff sleeping on the job. adorable.
artemy will have to bring the fleshy chunks back but he can mostly see that they are bits of body gore, and yes, they're part of the arc of gore/blood splatter i described. the sparkly things are some small fragments of something sparkly, mixed in with all the blood. inspect these fragments with your trial eyes as well!
you are all doing your scans to see if you missed anything but you don't spot anything else!]